Goodbye Flash games, here comes Game Maker Studio!

Over the past few days I have been playing with Game Maker and I am very impressed with the interface and capabilities. I will have to get my hands on Game Maker Studio when it comes out, it promises some amazing features. The paid for version supports 3D games, custom DLL’s and much more; the soon to be released version will allow export to HTML5 – way cool. I have long been a game developer enthusiast starting in the eighties at the age of 11 writing my first game on the Commodore 64 in BASIC and Assembler. Over the years the business side took over and it has been nothing more than a hobby for the past twenty years. I even bought the entire series of Game Programming Gems and read them from front to back. In the mid nineties I bought a product called Click and Create from Corel and it was very cool but the games simply didn’t scale. I have often thought of creating a similar tool to Game Maker for children based on the Eclipse platform – thinking the cross platform custom IDE would work great in this use case (which is probably still a good idea given the Eclipse IDE support).

But I digress!

When I watched the video for Game Maker Studio and saw that it will be able to publish to all of the major smart-phone platforms, Mac and HTML5 I was blown away. I can’t wait to see it. This will definitely make many re-think their choice of Flash based games. However, it also looks like Adobe is going to be able to compile to HTML5 in the near future, check out Wallaby. Smells like some good competition coming…

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